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Encumbrance mount and blade
Encumbrance mount and blade









If you are on horseback, there is very little that can stop you. Basically, in Mount&Blade, the horseman is king. This makes it unique to other games of the genre and also adds a lot of variety to the game. So, seems that 100 Athletics cant nullify massive 70 points of Encumbrance, but 161 decease it almost 2 times, while 318 totally nullifies this huge weight and you run as fast as naked while literally dragging a Main Battle Tank on yourself.In Mount&Blade, the horse is one of the most important features in the game. BTW I didn't used any perks, I think perks increase running speed beyond base Athletic stat (for example Sprint perk or Medicine first tire perk +3% etc).īut at the same time, Athletics seems to somehow nullify Encumbrance! It seems that it's some hidden stat that is for some reason not displayed on tooltip (WHY?! ITS IMPORTANT!). But when you start to level up Athletics some weird stuff happens.įirstly, it seems that there is some kind of max running speed cap and you can't go beyond that (0 Enc.

encumbrance mount and blade encumbrance mount and blade

So, as you can see, with 0 Athletics Encumbrance have HUGE impact on running speed. But you could actually find preatty light shields, lightest I could found was tall kite shield of only 2.1 weight. I rudimentary tested this theory and it seems to be the case. Like if shield is 7 kg, it will actually add only 3.5 in combat. I assumed that it just reduces it's mass by half. There is actually perk in one-handed tree that reduces sheild encubrance by half in combat. An "All Archer All The Time" build in light armor would be, one assumes, "Legolas-speed." IF one is to literally interpret the Perks and descriptions, being equipped with a light one or two-handed weapon and no shield at all would yield an even faster movement rate. What are the base effects of using a Shield vs not? There's a stated penalty for shield use in the Perk system that, I assume, includes just having a shield equipped and not even being used to "block." Would be cool if this info was included in the tool-tip for encumbrance. Factoring in some errors in my experiment, it may very well be that each encumbrance point lowers speed by exactly 1%. It turns out, each encumbrance point lowers speed by about 0.94%. Run between two trees on same map with 30.6 encumbrance and then 1.6 encumbrance and measured time with stopwatch. Originally posted by ScienceDiscoverer:So, I couldn't find this info anywhere, so I tested it myself.











Encumbrance mount and blade